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981. Using AU units in Directional Scanner - in Player Features and Ideas Discussion [original thread]
Just give us a damn slider
- by Ix Method - at 2013.11.15 22:26:00
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982. Loot Spew - in Player Features and Ideas Discussion [original thread]
Sexy Cakes wrote: Please. Please.
- by Ix Method - at 2013.11.13 17:29:00
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983. Just Seen The New CCP Polaris Enigma OMFG! - in EVE General Discussion [original thread]
Just seen Jita without spam OMFG! The red ship was nice too though
- by Ix Method - at 2013.11.12 18:10:00
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984. Trade Hub stations as actual trade hubs, more exits, renames (even model changes?) - in Player Features and Ideas Discussion [original thread]
ASadOldGit wrote: Also, the number of undocks could be based on the number of stargates in the system, perhaps aligning with them, so you don't need undock bookmarks. (that would interfere with the gameplay of those that try to predict bookmark...
- by Ix Method - at 2013.11.10 23:28:00
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985. Trade Hub stations as actual trade hubs, more exits, renames (even model changes?) - in Player Features and Ideas Discussion [original thread]
Even if the hub does eventually move what does it matter? It'll sit as a reminder of when Jita was massive that bittervets can tediously/smugly/whistfully bang on about like they do Yulai.
- by Ix Method - at 2013.11.10 21:19:00
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986. reducing the number of npc stations in the game - in Player Features and Ideas Discussion [original thread]
This might be interesting, tbh I'd like to see the placement of stations everywhere looked at and maybe removing some would make High and Lowsec seem bigger again. Hell maybe even have different types of stations/services available depending on ho...
- by Ix Method - at 2013.11.10 15:30:00
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987. Hats - in Player Features and Ideas Discussion [original thread]
+1 And again for luck.
- by Ix Method - at 2013.11.10 15:16:00
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988. Trade Hub stations as actual trade hubs, more exits, renames (even model changes?) - in Player Features and Ideas Discussion [original thread]
This would be cool, a new model for ridiculously busy stations. Like it evolves. Kinda. Yeah.
- by Ix Method - at 2013.11.10 12:12:00
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989. [Lottery] Win a Supercarrier of choice or 24b ISK! (DARK230) - in In-Game Events and Gatherings [original thread]
67 :)
- by Ix Method - at 2013.11.10 11:20:00
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990. Hey CCP karkur - in EVE General Discussion [original thread]
There was love.
- by Ix Method - at 2013.11.09 11:48:00
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991. What do you think of capsuleers with a large employment history? - in EVE General Discussion [original thread]
Stupid arbitrary five quote rule. Crafted the funniest reply to your post (no, really) but maybe I can just skip to the conclusion. You seem charmless, maybe recruiting isn't for you. Hope this helps.
- by Ix Method - at 2013.11.09 11:45:00
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992. [Idea] make the Genolution 'Auroral' 197-variant capsule immune to bubbles - in Player Features and Ideas Discussion [original thread]
Hahaha
- by Ix Method - at 2013.11.07 00:19:00
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993. New Player Experience: PvP - in Player Features and Ideas Discussion [original thread]
Shey Nabali wrote: Sudgested ballancing: Plexes limited to T1 frigs. No faction frigs. This will keep things on a fairly even keel. (hopefully) Base reward for a plex would be between 500k, to 1mil isk, depending on how long the timer ended up ...
- by Ix Method - at 2013.11.06 11:21:00
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994. Stealth bomber overhaul proposal - in Player Features and Ideas Discussion [original thread]
They are so perfect, please don't break them
- by Ix Method - at 2013.11.06 11:12:00
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995. Module tuning - in Player Features and Ideas Discussion [original thread]
cyndrogen wrote: ShahFluffers wrote: Overloading modules to get more performance at a cost already exists. You're fitting your ship about to load your last module but OH DAMN! I'm 0.5 CPU short.... grrr. Which module can I tune DOWN so I...
- by Ix Method - at 2013.11.06 11:02:00
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996. What Ship Balancing Does the Community Want to See Next? - in Player Features and Ideas Discussion [original thread]
Recons and Assault Frigs, both vary wildly between solid and hopeless and a solid rebalance would mix everything up again \o/
- by Ix Method - at 2013.11.05 18:54:00
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997. Proposition: redoing NPC corps to a player driven corps. - in Player Features and Ideas Discussion [original thread]
Gawd no. The moment you do this you may aswell dump all new players into Eve Uni.
- by Ix Method - at 2013.11.05 09:40:00
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998. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
epicurus ataraxia wrote: Alvatore DiMarco wrote: epicurus ataraxia wrote: Just been trying the Astero on Sisi. 30 second cloak reactivation delay is really nasty. doesn't really achieve anything more than making travel a pain in the ass. ...
- by Ix Method - at 2013.11.04 17:32:00
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999. Separate DSCAN & Exploration Windows - in Player Features and Ideas Discussion [original thread]
+1
- by Ix Method - at 2013.11.04 16:35:00
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1000. [Rubicon] T3 Subsystem re-fitting in space - in Test Server Feedback [original thread]
CCP Paradox wrote: So please do so and provide any feedback that you have. Yaaaaaaaaaaaaaaaaaaaaaaay. Thank you. That is all.
- by Ix Method - at 2013.11.04 14:54:00
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